react本机重复资源

IT技术 android reactjs react-native
2021-03-31 14:00:59

升级到 React Native 0.57 后,我在 react-native-router-flux 中生成 APK 时遇到问题。执行 .\gradlew assembleRelease 我得到以下错误:-

FAILURE: Build failed with an exception.

* What went wrong:
Execution failed for task ':app:mergeReleaseResources'.
> [drawable-mdpi-v4/node_modules_reactnativerouterflux_images_back_chevron] 
R:\Workings\lisecapps\androidrepo\test-react- 
native\venutest\android\app\src\main\res\drawable- 
mdpi\node_modules_reactnativerouterflux_images_back_chevron.png      
[drawable-mdpi-v4/node_modules_reactnativerouterflux_images_back_chevron] 
R:\Workings\lisecapps\androidrepo\test-react- 
emirnative\venutest\android\app\build\generated\res\react\release\drawable- 
mdpi-v4\node_modules_reactnativerouterflux_images_back_chevron.png: Error: 
Duplicate resources
[drawable-mdpi-v4/node_modules_reactnativerouterflux_images_menu_burger] 
R:\Workings\lisecapps\androidrepo\test-react-nat 
ive\venutest\android\app\src\main\res\drawable- 
mdpi\node_modules_reactnativerouterflux_images_menu_burger.png        
[drawable-mdpi-v4/node_modules_reactnativerouterflux_images_menu_burger] 
R:\Workings\lisecapps\androidrepo\test-react- 
native\venutest\android\app\build\generated\res\react\release\drawable-mdpi- 
v4\node_modules_reactnativerouterflux_images_menu_burger.png: Error: 
Duplicate resources

我尝试了以下方法来解决,但仍然是同样的错误:-

  • 尝试按照此处第一个答案中的说明创建脚本,以避免重复复制资产图像。
  • 删除了整个 app/build 文件夹
6个回答

您需要删除生成的资源/drawable 并再次生成。

rm -rf android/app/src/main/res/drawable-*
react-native bundle --platform android --dev false --entry-file index.js --bundle-output android/app/src/main/assets/index.android.bundle --assets-dest android/app/src/main/res/

并再次编译android react-native run-android

这个是为我做的......我以前做过react-native bundle --platform android --dev false --entry-file index.js --bundle-output android/app/src/main/assets/index.android.bundle --assets-dest android/app/src/main/res解决另一个问题,结果证明是其他问题。我认为这是重复资产错误的原因。
2021-06-01 14:00:59
有同样的错误。试了这个。没有运气。与之前完全相同的错误。
2021-06-02 14:00:59

react.gradle 会自动构建您的 javascript 并将您的 javascript 中导入的任何资源复制到构建文件夹中,因此请确保不要react-native bundle手动调用并删除任何文件或文件夹,src/main/res/drawable-*并将src/main/assets/*.bundle以下更改添加到您的app/bundle.gradle

project.ext.react = [
  entryFile      : "index.js", // or index.android.js
  bundleInRelease: true,
  bundleInDebug: true
]

apply from: "../../node_modules/react-native/react.gradle"

注意:请注意一些 react-native 版本在本地有问题cli.js请确保升级到较新的版本或尝试添加以下配置

 project.ext.react = [
    // ...
    cliPath: "node_modules/react-native/local-cli/cli.js"
 ]

[0.57] 丑陋的解决方法

如果您不想回滚 react-native 版本,您可以将 react.gradle 回滚到最后一个工作版本。那对我有用。

将git代码复制到 node_modules/react-native/react.gradle

https://github.com/facebook/react-native/blob/2d9e2f30e17b8e79f2c44ef533ecdd550671304c/react.gradle

如果问题仍然存在,请尝试删除if (isAndroidLibrary)on doLast

我在用:

"react": "^16.5.2",
"react-native": "0.57.1",

我像这样修改了我的应用程序的 build.gradle

ext.react = [
        entryFile: "index.js",
        bundleInRelease       : true,
        resourcesDirRelease   : "src/main/res"
]
apply plugin: 'com.android.application'
import com.android.build.OutputFile

//using custom react gradle here to get around https://stackoverflow.com/questions/52464842/react-native-duplicate-resources
apply from: "../react.gradle"
//apply from: "../../node_modules/react-native/react.gradle"
apply from: "../../node_modules/react-native-code-push/android/codepush.gradle"

然后我的自定义 react.gradle 看起来像这样

import org.apache.tools.ant.taskdefs.condition.Os

def config = project.hasProperty("react") ? project.react : [];

def cliPath = config.cliPath ?: "node_modules/react-native/local-cli/cli.js"
def bundleAssetName = config.bundleAssetName ?: "index.android.bundle"
def entryFile = config.entryFile ?: "index.android.js"
def bundleCommand = config.bundleCommand ?: "bundle"

// because elvis operator
def elvisFile(thing) {
    return thing ? file(thing) : null;
}

def reactRoot = elvisFile(config.root) ?: file("../../")
def inputExcludes = config.inputExcludes ?: ["android/**", "ios/**"]
def bundleConfig = config.bundleConfig ? "${reactRoot}/${config.bundleConfig}" : null ;

void runBefore(String dependentTaskName, Task task) {
    Task dependentTask = tasks.findByPath(dependentTaskName);
    if (dependentTask != null) {
        dependentTask.dependsOn task
    }
}

afterEvaluate {
    def isAndroidLibrary = plugins.hasPlugin("com.android.library")
    // Grab all build types and product flavors
    def buildTypes = android.buildTypes.collect { type -> type.name }
    def productFlavors = android.productFlavors.collect { flavor -> flavor.name }

    // When no product flavors defined, use empty
    if (!productFlavors) productFlavors.add('')

    productFlavors.each { productFlavorName ->
        buildTypes.each { buildTypeName ->
            // Create variant and target names
            def flavorNameCapitalized = "${productFlavorName.capitalize()}"
            def buildNameCapitalized = "${buildTypeName.capitalize()}"
            def targetName = "${flavorNameCapitalized}${buildNameCapitalized}"
            def targetPath = productFlavorName ?
                    "${productFlavorName}/${buildTypeName}" :
                    "${buildTypeName}"

            // React js bundle directories
            def jsBundleDirConfigName = "jsBundleDir${targetName}"
            def jsBundleDir = elvisFile(config."$jsBundleDirConfigName") ?:
                    file("$buildDir/intermediates/assets/${targetPath}")

            def resourcesDirConfigName = "resourcesDir${targetName}"
            def resourcesDir = elvisFile(config."${resourcesDirConfigName}") ?:
                    file("$buildDir/intermediates/res/merged/${targetPath}")
            def jsBundleFile = file("$jsBundleDir/$bundleAssetName")

            // Bundle task name for variant
            def bundleJsAndAssetsTaskName = "bundle${targetName}JsAndAssets"

            // Additional node and packager commandline arguments
            def nodeExecutableAndArgs = config.nodeExecutableAndArgs ?: ["node"]
            def extraPackagerArgs = config.extraPackagerArgs ?: []

            def currentBundleTask = tasks.create(
                    name: bundleJsAndAssetsTaskName,
                    type: Exec) {
                group = "react"
                description = "bundle JS and assets for ${targetName}."

                // Create dirs if they are not there (e.g. the "clean" task just ran)
                doFirst {
                    jsBundleDir.mkdirs()
                    resourcesDir.mkdirs()
                }

                // Set up inputs and outputs so gradle can cache the result
                inputs.files fileTree(dir: reactRoot, excludes: inputExcludes)
                outputs.dir jsBundleDir
                outputs.dir resourcesDir

                // Set up the call to the react-native cli
                workingDir reactRoot

                // Set up dev mode
                def devEnabled = !(config."devDisabledIn${targetName}"
                        || targetName.toLowerCase().contains("release"))

                def extraArgs = extraPackagerArgs;

                if (bundleConfig) {
                    extraArgs = extraArgs.clone()
                    extraArgs.add("--config");
                    extraArgs.add(bundleConfig);
                }

                if (Os.isFamily(Os.FAMILY_WINDOWS)) {
                    commandLine("cmd", "/c", *nodeExecutableAndArgs, cliPath, bundleCommand, "--platform", "android", "--dev", "${devEnabled}",
                            "--reset-cache", "--entry-file", entryFile, "--bundle-output", jsBundleFile, "--assets-dest", resourcesDir, *extraArgs)
                } else {
                    commandLine(*nodeExecutableAndArgs, cliPath, bundleCommand, "--platform", "android", "--dev", "${devEnabled}",
                            "--reset-cache", "--entry-file", entryFile, "--bundle-output", jsBundleFile, "--assets-dest", resourcesDir, *extraArgs)
                }

                enabled config."bundleIn${targetName}" ||
                        config."bundleIn${buildTypeName.capitalize()}" ?:
                        targetName.toLowerCase().contains("release")

            }

            // Hook bundle${productFlavor}${buildType}JsAndAssets into the android build process
            currentBundleTask.dependsOn("merge${targetName}Resources")
            currentBundleTask.dependsOn("merge${targetName}Assets")

            runBefore("process${flavorNameCapitalized}Armeabi-v7a${buildNameCapitalized}Resources", currentBundleTask)
            runBefore("process${flavorNameCapitalized}X86${buildNameCapitalized}Resources", currentBundleTask)
            runBefore("processUniversal${targetName}Resources", currentBundleTask)
            runBefore("process${targetName}Resources", currentBundleTask)
            runBefore("dataBindingProcessLayouts${targetName}", currentBundleTask)
        }
    }
}
你是人类中的王者。谢谢!
2021-05-26 14:00:59
“反应”:“^16.5.2”,“react-native”:“0.57.1​​”,
2021-05-27 14:00:59
你使用什么版本的 React 和 React Native?
2021-06-13 14:00:59

您可以尝试清理catch内存并重新安装节点module

watchman watch-del-all
rm -rf node_modules && npm install
rm -fr $TMPDIR/react-*
npm cache clean
npm start -- --reset-cache

这对我有用。