为什么对对象 setState 使用 ES6 计算属性语法?
计算属性语法允许您动态设置对象的键。
在 的情况下setState
,它允许您使用单个 处理状态的不同属性setState
,因此可以在不同的输入上重用相同的事件处理函数。
所以而不是:
class Reservation extends React.Component {
constructor(props) {
super(props);
this.state = {
isGoing: true,
numberOfGuests: 2
};
this.handleIsGoingChange = this.handleIsGoingChange.bind(this);
this.handleNumberOfGuestsChange = this.handleNumberOfGuestsChange.bind(this);
}
// a first handler, for isGoing
handleIsGoingChange(event) {
const target = event.target;
const value = target.checked;
this.setState({
isGoing: value
});
}
// a second handler, for numberOfGuests
handleNumberOfGuestsChange(event) {
const target = event.target;
const value = target.value;
this.setState({
numberOfGuests: value
});
}
render() {
return (
<form>
<label>
Is going:
<input
name="isGoing"
type="checkbox"
checked={this.state.isGoing}
onChange={this.handleIsGoingChange} />
</label>
<br />
<label>
Number of guests:
<input
name="numberOfGuests"
type="number"
value={this.state.numberOfGuests}
onChange={this.handleNumberOfGuestsChange} />
</label>
</form>
);
}
}
你可以像这样缩短它:
class Reservation extends React.Component {
constructor(props) {
super(props);
this.state = {
isGoing: true,
numberOfGuests: 2
};
this.handleInputChange = this.handleInputChange.bind(this);
}
// a single handler, for isGoing and numberOfGuests
handleInputChange(event) {
const target = event.target;
const value = target.type === 'checkbox' ? target.checked : target.value;
const name = target.name;
this.setState({
[name]: value
});
}
render() {
return (
<form>
<label>
Is going:
<input
name="isGoing"
type="checkbox"
checked={this.state.isGoing}
onChange={this.handleInputChange} />
</label>
<br />
<label>
Number of guests:
<input
name="numberOfGuests"
type="number"
value={this.state.numberOfGuests}
onChange={this.handleInputChange} />
</label>
</form>
);
}
}