支持事件的图像预加载器 javascript

IT技术 javascript jquery image preloader preloading
2021-01-19 00:04:20

我正在尝试查找图像预加载器脚本。

虽然我发现了一些,但它们都不支持在预加载完成时触发的事件。

有谁知道可以执行此操作的任何脚本或 jQuery 插件?

希望这个问题适用于 stackoverflow - 如果不是,请随时将其删除。

4个回答

这是一个函数,它将从数组中预加载图像并在最后一个完成后调用您的回调:

function preloadImages(srcs, imgs, callback) {
    var img;
    var remaining = srcs.length;
    for (var i = 0; i < srcs.length; i++) {
        img = new Image();
        img.onload = function() {
            --remaining;
            if (remaining <= 0) {
                callback();
            }
        };
        img.src = srcs[i];
        imgs.push(img);
    }
}

// then to call it, you would use this
var imageSrcs = ["src1", "src2", "src3", "src4"];
var images = [];

preloadImages(imageSrcs, images, myFunction);

由于我们现在正处于使用 Promise 进行异步操作的时代,这里有一个上面的版本,它使用 Promise 并通过 ES6 标准Promise通知调用者:

function preloadImages(srcs) {
    function loadImage(src) {
        return new Promise(function(resolve, reject) {
            var img = new Image();
            img.onload = function() {
                resolve(img);
            };
            img.onerror = img.onabort = function() {
                reject(src);
            };
            img.src = src;
        });
    }
    var promises = [];
    for (var i = 0; i < srcs.length; i++) {
        promises.push(loadImage(srcs[i]));
    }
    return Promise.all(promises);
}

preloadImages(["src1", "src2", "src3", "src4"]).then(function(imgs) {
    // all images are loaded now and in the array imgs
}, function(errImg) {
    // at least one image failed to load
});

而且,这是一个使用 2015 jQuery Promise的版本:

function preloadImages(srcs) {
    function loadImage(src) {
        return new $.Deferred(function(def) {
            var img = new Image();
            img.onload = function() {
                def.resolve(img);
            };
            img.onerror = img.onabort = function() {
                def.reject(src);
            };
            img.src = src;
        }).promise();
    }
    var promises = [];
    for (var i = 0; i < srcs.length; i++) {
        promises.push(loadImage(srcs[i]));
    }
    return $.when.apply($, promises).then(function() {
        // return results as a simple array rather than as separate arguments
        return Array.prototype.slice.call(arguments);
    });
}

preloadImages(["src1", "src2", "src3", "src4"]).then(function(imgs) {
    // all images are loaded now and in the array imgs
}, function(errImg) {
    // at least one image failed to load
});
为了此函数的完整性,您可以添加 onerror 处理程序、onabort 处理程序和超时,以便在一个或多个图像加载时出现问题并且永远无法成功完成时仍然可以调用您的回调。如果图像没有加载错误,它将正常工作。
2021-03-13 00:04:20
在我看来,新添加的东西缺少 img.src = src; 在 var img = new Image(); 之后
2021-03-29 00:04:20
是的,这很好。我试图证明这一点,但我没有做到。
2021-04-08 00:04:20
添加preloadImages()了使用Promise函数版本,包括标准 ES6 Promise和 jQuery Promise。
2021-04-12 00:04:20

要获得更强大的解决方案,请考虑此PRELOADER函数与几个回调 ( jsFiddle )。

保持简单:

在这个例子中,我在一个Object字面量中传递回调和一个图像哈希PRELOADER_OBJECT,然后覆盖里面的回调PRELOADER

// preloder object stores image hash
// and event handler callbacks
var PRELOADER_OBJECT = {

    imgArray:"http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg http://torwars.com/wp-content/uploads/2012/02/chewbacca-w-han-solo-anh.jpg".split(" "),

    progressCallback : function( percent )
    {
        $( '#preloader_progress' ).html( 'preload progress complete : ' + percent + '%' );
        console.log( 'preload progress complete : ', percent );
    },

    completeCallback : function( scope )
    {
        // hide preload indicator, do something when finished
        console.log( 'preload complete!' );
        $( '#preloader_modal' ).delay( 1000 ).animate( { opacity : 0 }, function( )
        {
            $( '.preload_class' ).each( function( index )
            {
                $( this ).delay( index * 100 ).animate( { opacity : 0 } );
            } );
        } );
    }

/*Localize params and create PRELOADER object. 
Needs to loadImages( ); iterate through hash and 
call onPreloadProgress( ) and onPreloadComplete( )
each time until finished. If you're still within
bounds of the image hash, call progressCallback( )
recursively. When finished, fire onCompleteCallback( )*/

var PRELOADER = function( object )
{
    // preloader modal overlay
    this.modal = undefined;

    // progress indicator container
    this.progressIndicator = undefined;

    // image preload progress
    this.progress = undefined;

    // progress callback
    this.progressCallback = undefined;

    // complete callback
    this.completeCallback = undefined;

    // hash to store key : value pairs for image paths
    this.imgArray = undefined; 

    // store images in preloadArray
    this.preloadArray = [];

    // initialize and localize our data
    this.initialize = function( )
    {
        // create preload indicator and overlay modal
        this.createPreloaderModal( );

        // image hash
        this.imgArray = object.imgArray;

        // progress callback event handler
        this.progressCallback = object.progressCallback;

        // complete callback event
        this.completeCallback = object.completeCallback;

        // load images
        this.loadImages( );
    };

    this.progressCallback = function( ) {}; // function to override

    this.completeCallback = function( ) {}; // function to override

    // load images into DOM and fire callbacks
    this.loadImages = function( )
    {
        var that = this;

        // iterate through hash and place images into DOM
        $.each( PRELOADER_OBJECT.imgArray, function( index, object )
        {
            this.image = $( "<img/>", { "src" : object, "class": "preload_class" } ).appendTo( 'body' );

            // mark progress and call progressCallback( ) event handler
            that.progress = Math.ceil( ( index / PRELOADER_OBJECT.imgArray.length ) * 100 );
            that.progressCallback( this.progress );

            that.preloadArray.push( this.image );
        } );

        // check for array bounds and call completeCallback( )
        if ( PRELOADER_OBJECT.imgArray.length )
        {
            this.progressCallback( 100 );
            this.completeCallback( this );
        }
    };

    // create modal to display preload data
    this.createPreloaderModal = function( )
    {
        this.modal = $( '<div/>', { 'id' : 'preloader_modal' } ).appendTo( 'body' );
        this.progressIndicator = $( '<h1/>', { 'id' : 'preloader_progress' } ).appendTo( this.modal );
    };
};

// trigger event chain when DOM loads
$( document ).ready( function( )
{    
    // instantiate PRELOADER instance and pass
    // our JSON data model as a parameter
    var preloader = new PRELOADER( PRELOADER_OBJECT );

    // initialize preloader
    preloader.initialize( );
} );

};

当站点负载大到需要图像预加载器时,可以轻松修改模式文本显示以支持数据驱动的 jQuery 动画。

预加载和加载是一回事。您可以插入图像(创建一个新图像或更改现有图像的“src”属性),但使用$("element").hide()或类似的方法隐藏元素在执行此操作之前,请附加一个加载事件处理程序,如下所示:

var images = ["src1", "src2", "src3", "src4"];
var len = images.length;

for(i=0; i<len; i++){
    $("parent element").html('<img id="new-img" style="display:none;" src="'+images[i]+'"/>');
    $("new-img").load(function(){
        //Your image is now "preloaded"

        //Now you can show the image, or do other stuff
        $(this).show();
    });
}
谢谢你,西蒙。我正在尝试为一个联系地图设置它,其中有一个国家的部分要显示,每个 PNG 都非常大。我想预加载整个内容,然后在其容器中添加一个类名以使其可见。这几乎就是全部。但是附加一个回调来触发单个图像的加载并不是我想要的。
2021-03-13 00:04:20
每次加载完图像后,执行 var++,如果 var == 要预加载的图像数量,则运行“所有已加载”例程
2021-03-13 00:04:20
谢谢,我明白了,但这不是我想要的。我试图找到一个脚本,我可以用一组图像源提供它,它在后台加载它们,然后触发一个事件。
2021-03-14 00:04:20
“预加载”是什么意思?我假设您想在用户需要它之前加载它,以便当他/她想要看到它时,不需要一千年就出现。使用上面的代码来加载图片,一旦加载完成,你可以存储一个对它的引用,以便在用户需要查看它的时候引用它。这有效地预加载图像。
2021-04-08 00:04:20

预加载需要一些额外的工作,比如创建新的图像元素,监控它们是否全部加载,然后用 DOM 中的现有元素替换它们。但是,您可以<img>无限次地直接在 DOM元素上执行此操作而不替换它们。

我们可以使用提取API来访问图像,等到他们都内的下载promise.all(),然后在一个去只需更换src的属性img通过元素在最合适的时间window.requestAnimationFrame()

在下面的示例中,我刷新srcimg元素属性10 次。根据延迟,我正在使用从 API 加载 4 个图像所需的时间。因此,一旦我们加载了所有图像,我就会立即通过refreshImagesNTimes递归调用相同的函数来发出新请求

您当然可以选择一次加载任意数量的图像 blob,并使用简单的setTimeout机制以精确的时间间隔成组显示它们

function refreshImagesNTimes(nodeList,count = -1){
  var imgPromises = Array.from({length: nodeList.length})
                         .map(_ => fetch("https://unsplash.it/480/640/?random").then(res => res.blob()));
  Promise.all(imgPromises)
         .then(function(blobs){
                 window.requestAnimationFrame(_ => nodeList.forEach((img, i) => img.src = (window.URL || window.webkitURL).createObjectURL(blobs[i])));
                 --count && refreshImagesNTimes(nodeList, count);
               });
}

var images = document.querySelectorAll("#container img");
refreshImagesNTimes(images,10);
#container {
  display: flex;
  flex-wrap: wrap;
  justify-content: space-evenly;
  align-items: center;
  margin: auto;
  width: 75vw;
  height: 56.25vw;
  background-color: #000;
  box-sizing: border-box;
}

img {
  width: 45%;
  height: 45%;
  background-color: thistle;
}
<div id="container">
  <img>
  <img>
  <img>
  <img>
</div>