我正在尝试对粒子执行二维随机游走,但没有得到想要的结果。产生的情节是线性情节,显然不应该如此。一维的类似代码给出了期望的结果。有人可以建议我在哪里犯错误吗?谢谢。
import numpy
import random
HEAD = 1
TAIL = 2
a = numpy.zeros((2, 50))
b = a.transpose()
ns = 50 # no of steps
for step in range(ns):
for _ in range(ns):
coin = random.randint(1,2)
if coin == HEAD:
b[step,0]+=1 # one unit length to the right
elif coin == TAIL:
b[step,1]-=1 # one unit length to the left